Post by Seek on Mar 10, 2011 5:47:58 GMT 10
Title: Trust A Player
Rating: R (implications)
Word Count: 481 words
Pairing: Dom/Evin - Team Underpants
Round/Fight: 1/A
Summary: Trust A Player: where Dom considers the perils of playing games with a Player.
-
Evin’s dice were wood, and mostly smooth from too many worrying hands. Dom scooped up the dice, glanced carefully to make sure that the other man couldn’t possibly see his hand and tossed for it. He groaned at the three white pips that faced upwards. It wasn’t anywhere near good enough. He needed at least a five to make it out of his round unscathed.
He hid all of that, and said, lightly, “I’ll pass.” He was conscious of the crowd gathered to watch them at it. Most of them were Riders from Evin’s group, and were outright grinning and suppressing laughter, as if they knew something he didn’t. For his part, Dom couldn’t quite remember how Evin had talked him into a round of King’s Grace. Evin grinned when he saw the direction of Dom’s gaze.
“Having trouble?” Evin wanted to know. His smile was positively wicked.
“Shurrup,” Wolset growled softly as he studied his own cards. He flicked the dice, and they glanced at the upright wooden face. Six. Dom muttered a curse under his breath, but it seemed six didn’t work for Wolset because he blinked, sighed, and folded.
“I could do this all night,” Evin taunted, as Quen, a Rider from Evin’s group, took his own turn with the dice. “Seven coppers says none of you can beat me before the night is out!”
Now Dom remembered how he’d ended up at this table, playing King’s Grace. “Oh, I could,” he spoke up as he rolled the dice, offering Evin a charming smile. It was true. Dom’s squad mates and Evin’s Riders had joined and bowed out at intervals, and the two of them and Wolset had been the players in the game for the longest amount of time.
Evin met it with an equally sharp smile. “Prove it on your body, Masbolle,” he taunted, leaning forward just a little.
Dom slipped his winnings into his pocket. He hadn’t got the pot, but he wasn’t going to stick around for more punishment. “Sorry, Evin,” he replied triumphantly, “Ma taught me never to dice with a Player.”
“Coward,” Evin said, easily flicking the dice again and again.
In the end, Dom sat back down. “Stakes?” he asked ruefully.
Evin leaned forward, forearms braced against the table. “Embarrassment,” he offered, his voice low. “Winner takes all. Loser takes off his clothes.”
Dom exhaled sharply, mingled shock and a strange jittery excitement in a single breath. “You’re on,” he said, keeping his voice as calm as he could. Somehow, he had a feeling he knew the outcome of this game – and he wasn’t even sure which game they were playing. Dicing with a Player was always a tricky thing, especially when you didn’t know the rules, or even the name of the game.
But it didn’t matter. Dom was a bit of a Player himself, and the game was on.
QC by: journeycat
Rating: R (implications)
Word Count: 481 words
Pairing: Dom/Evin - Team Underpants
Round/Fight: 1/A
Summary: Trust A Player: where Dom considers the perils of playing games with a Player.
-
Evin’s dice were wood, and mostly smooth from too many worrying hands. Dom scooped up the dice, glanced carefully to make sure that the other man couldn’t possibly see his hand and tossed for it. He groaned at the three white pips that faced upwards. It wasn’t anywhere near good enough. He needed at least a five to make it out of his round unscathed.
He hid all of that, and said, lightly, “I’ll pass.” He was conscious of the crowd gathered to watch them at it. Most of them were Riders from Evin’s group, and were outright grinning and suppressing laughter, as if they knew something he didn’t. For his part, Dom couldn’t quite remember how Evin had talked him into a round of King’s Grace. Evin grinned when he saw the direction of Dom’s gaze.
“Having trouble?” Evin wanted to know. His smile was positively wicked.
“Shurrup,” Wolset growled softly as he studied his own cards. He flicked the dice, and they glanced at the upright wooden face. Six. Dom muttered a curse under his breath, but it seemed six didn’t work for Wolset because he blinked, sighed, and folded.
“I could do this all night,” Evin taunted, as Quen, a Rider from Evin’s group, took his own turn with the dice. “Seven coppers says none of you can beat me before the night is out!”
Now Dom remembered how he’d ended up at this table, playing King’s Grace. “Oh, I could,” he spoke up as he rolled the dice, offering Evin a charming smile. It was true. Dom’s squad mates and Evin’s Riders had joined and bowed out at intervals, and the two of them and Wolset had been the players in the game for the longest amount of time.
Evin met it with an equally sharp smile. “Prove it on your body, Masbolle,” he taunted, leaning forward just a little.
Dom slipped his winnings into his pocket. He hadn’t got the pot, but he wasn’t going to stick around for more punishment. “Sorry, Evin,” he replied triumphantly, “Ma taught me never to dice with a Player.”
“Coward,” Evin said, easily flicking the dice again and again.
In the end, Dom sat back down. “Stakes?” he asked ruefully.
Evin leaned forward, forearms braced against the table. “Embarrassment,” he offered, his voice low. “Winner takes all. Loser takes off his clothes.”
Dom exhaled sharply, mingled shock and a strange jittery excitement in a single breath. “You’re on,” he said, keeping his voice as calm as he could. Somehow, he had a feeling he knew the outcome of this game – and he wasn’t even sure which game they were playing. Dicing with a Player was always a tricky thing, especially when you didn’t know the rules, or even the name of the game.
But it didn’t matter. Dom was a bit of a Player himself, and the game was on.
QC by: journeycat